OK. So maybe you've never linked those two. But perhaps it's time we all did. In their ground-breaking book, Changing the Game, former Associate Director of the MIT Comparative Media Studies Program, David Edery and co-author Ethan Mollick make some compelling cases for games as a powerful tool for learning.
As a mom of 6, I have spent many hours both teaching and playing with my children (aged 22,17,16,15,14,10) and I have also taught in the traditional classroom environment. It has been confirmed in these situations, over and over again, that the information and learning that is acquired through play is more easily retained and more readily drawn out after the fact. I won't bore you with a detailed treatise on why a well-designed game promotes learning more readily, more thoroughly and more accessibly than a traditional classroom lesson. It suffices to say that motivation, reward, repetition and participation are crucial ingredients.
So, if games are one of the best ways to learn, why are there not more games that teach us the important things in life? Well... the good news is there is a growing movement of game developers and funders out there who are designing and building games that do just that. Witness Games4Change and the now running Games For Change Summit. Some of our best and brightest are creating fun, challenging games that teach us about poverty, world peace, world hunger, human rights, global conflict and many other social issues.
So then... check 'em out. You may just be surprised what you'll learn!
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